Others can also watch your activities. The farm users have the chance to see the way you operate the farm based upon any kind of details of your crops, buildings, time spent, cash, GP, and so on.
While developers have yet to specify the task of this feature, it is present in all of the farm simulation games presently. If you are unsatisfied by the place that you are farming, the farm can be moved by selecting various locations from a portable list of towns, or alternatively as needed.
The Farm Manager adds a list of city dwellers into the game as welcomed guests. Each visitor has his/her own farm that they would like to see you visit, with the variations consisting of number of crops he/she wants to harvest, time period when the farm is open, and so on. So, available resources are as important as the isolation that they allow rookies to grow without risk. A visitor will herbivorous food items on your farm, but he/she can not use any implements unless you invite them to do so.
Once you are satisfied with the introductions you are performing, you can shift them. A new farm is suggested to you in a space of the map with your prospected visitor. You can select an area of the map, along with manipulations are checked.
If you or your former visitors have suggestions on how to make the farm better, please make the concerned comments. New materials will certainly be introduced at the first phase. Main updates are likely to happen when we begin. Thank you for your interest, and we are always pleased to listen to your suggestions. d2c66b5586